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fullofbullets: Re:Load: An Overwatch Dating Game is finally...

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fullofbullets:

Re:Load: An Overwatch Dating Game is finally released! Download it here. I don’t own Overwatch nor am I going to be making a profit out of making this. This fan made game uses copyrighted material that belong solely to Blizzard Entertainment. There is no explicit content contained in the work and is made for entertainment purposes only. As of this release there is no Ana in this game.

However, though this is a free game I do have an open donate button on my blog if you would like to donate. Re:Load was created solely my own free time and as a college student I hope you all understand why this took so long to release. Thank you so much for all the support along the way and feel free to report any bugs or problems!

tmirai: CAN WE PLEASE FUCKING TALK ABOUT THIS PHOTO HOLY SHIT

taiyakiprince: ねこウオッチ / nekoWATCHFeaturing: ZeNYAtta, Meowcy,...

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taiyakiprince:

ねこウオッチ / nekoWATCH

Featuring: ZeNYAtta, Meowcy, McNya, Junkcat, Meowcer, Nyastion, N.ya, Nyanji, Mewcio, Myei, Nyanzo, Kitty76, Nyarah, Widowmeowker and Reapurr.
——–
Hooray! More Minicomi merchandise, I will be at booth E6 with http://royaleventide.tumblr.com/ :) These will be available in 2.25″ sized pins. Sorry if your favorite hero isn’t on here, I didn’t have enough time to do all of them but if they’re requested I’ll see if I can get around to it!
——–
instagram
twitter
facebook

pokesam: one of my favorite things about reaper is that on his...

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pokesam:

one of my favorite things about reaper is that on his profile, wikipedia articles, and other such, he’s described as an enigmatic figure, and that there’s nothing known about him, but in game there are several characters who recognize him on sight. plus the game lets you preview the gabriel skin like “yeah thats him”.

he tries really hard, dumb kid.

comicsrule: When you play as Mercy and Overwatch throws you...

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comicsrule:

When you play as Mercy and Overwatch throws you into the middle of a game where everyone’s critical/dying

Could you draw some cute McCree/Mercy? ; ;

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image

This is a cute and yet a very rare ship (I think ?)

luirumi: I love these cuties.


lostinmymemory: Source

fingurken: can you believe this

marshu: NAna can’t handle all these new rowdy Overwatch kids 

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marshu:

NAna can’t handle all these new rowdy Overwatch kids 

traccr: SILENTWATCH (An instrumental Overwatch Playlist) no...

cacnea: are you a hoenn or sinnoh person? is your pokemon team personal faves or balanced strong...

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cacnea:

are you a hoenn or sinnoh person? is your pokemon team personal faves or balanced strong ones? shiny hunter or competitive battler? team magma or team aqua?

pikarage: themrock: Some Ways to Avoid An Art Depression Ok folks, Maybe this will help one or two...

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pikarage:

themrock:

Some Ways to Avoid An Art Depression

Ok folks, Maybe this will help one or two of you, who are too much into a depression.

It sounds silly for some, but respect that I write this for people who have some trouble.
When you find grammar mistakes, then sorry, as a german it is not easy writing so much english text.

1. Don’t compare your art with the best out there.

- A problem every artist has is that he compares himself in his development phase with artists who have their style or are big in the buisness. You cannot critisize yourself not being Picasso in the first day, guys.
Do a fair and reasonable comparison. Accept that you are on a special niveau in your development and compare yourself with people on your niveau. That means you have to search and work your way trough art and how your art is compared. And there are hundred differences in the art world, so try to focus on the style you work in.

2. Self-critic is ok, but don’t make it into a selfdestructive one.

- Keeping yourself on the ground with self-critic is a noble thing. You avoid becoming arrogant and to stagnate in your art. But watch out that it does not become an obsession to hate your stuff. Allow yourself to be proud of a work. It is not bad to be a bit proud of something, also when it is could be made better. Nothing is 100% perfect and you can always make it better.
But you can make it better, when you use your ‘experience’ in the next pic.

3. A drawing is just a drawing. You will produce a lot more. Accept that not every piece is a winner.

- No artist on earth did the perfect piece with his first pic ever. All followed a long development phase till they got to a point where they were really satisfied. So stop doing just ONE piece in a month and stop critizising it till you are depressed. Do 100 drawings in a month and there will be at least ONE pic you will like. Be proud of this one. Maybe in the next months you will do more good ones.

4. Ignore fame/popularity/money. The goal of art is not that.

- Sure you need to get money to survive and some ‘fame’ is the key to that. But not one of the three things will make your art better or will make yourself happy about your art. And here we come to the next point:

5. Stop looking at other artist’s succsess in the media world.

- They had ‘luck’ getting it or worked hard to get there. Will you be happy if you know it happened randomly or will you be proud when you worked yourself to succsess? And succsess does not mean being rich. It means making your ‘hobby’ or ‘love’ to a job.

6. Don’t use the Internet as an indicator how good your work is.

- Internet is pretty much a wrong place to get proud or depressed about your art. Deviantart is no place to see how well you can make it in the world. And it will never tell you when you will enjoy doing your art.
When fame and money IS your goal in life, then go with the mainstream. You will get quick to your money.

7. Sticking with your own style means that it will be hard getting it out there. Accept that.

- Mainstream is not bad at all. But it is too easy adapting mainstream styles and getting into a job. So when you stand behind your own style, you must also face the truth, that it will be a harder way. You chose it, so deal with it. The world is unfair, so dont cry.

8. Hating other artists will not solve any probs.

- You found an artist who got what you always wanted? Is it his fault that you are still in your development phase?
I guess no. The ones in the industry faced the same probs like you have/had. Some had it easier and some harder. But both are not guilty for your unlucky position. Hating them, making their art down or anything else, will not bring you out of your misery. You will just fall deeper into your depression pit. Work yourself out. It will may not get you to succsess, but working on it is better than dioing nothing and crying. You can still cry when you did a respectable amount of work in your portfolio.

9. Doing art for others is nice and also good, but remember that art is there to satisfy you in the first place.

- I stick with the idea that when you love/like your work people will automatically love it too.
When you do a work that makes you happy, then you have succsess.
Working direct to a special target group will be the wrong way. You would lie to yourself. You are your own target group.

10. Accept that you cannot satisfy everyone with your style.

- A photograph will never entertain a cartoonist at the same point like a cartoonist can entertain his group.
But try to make your photo as good as possible and be liberal to other styles and try to find the quality of it. Making fun of other styles is  a sign of insecurity or arrogance most the time.

11. Dont be a sell-out. Don’t lose your self-respect.

- Your insercurity or greed to fame/money took over when you switch to a style that gets quick attention or when you draw pornographic themes. When you really care for art then you will get into an art depression really quick, when you realized what you have done.

12. Wating for the perfect drawing has never created the perfect drawing.

- I met too many guys sitting on their couch and wishing one drawing in 2 months will bring them out of their hole and bring them to fame and popularity. All I say is… hope longer. You will get depressed afterwards when you realize that this ‘work ethic’ will bring you nowhere. You don’t get any attention with few pics and you will never become slightly better, when you improve your skills every 2 months one time. You have to work more on getting out of your rust, then developing your stuff.

13. Accept that what’s important to you is not automatically important for the next.

- As an artist with the focus on lineart is my main attention in the linework of every picture I do/see.
I don’t ignore perspective, layout, composition and colors at all. But they don’t impress me at first sight.
But at the end when I discuss the quality of a picture with someone else, is his main goal the colors and he ignores the flaws in the linework, which I take more serious…

What I wanna say is, don’t take your taste too serious and as the only thing that matters.
You cannot control the taste of everyone. There is no reason to get depressed because someone has a different focus or taste.

14. You will not change anything in the art world. Accept that.

- A main prob, nearly every artist has is that he thinks his art will change the scene or the industry or anything.
In reality you will not do anything. And if, then only for a short time. Sure there are some who have a bigger affect than others, but don’t take it as your main goal. It does not happen by plan.

At the end you just confuse popularity with a ‘real change’. It is not the same, dudes.

15. Critic is just critic.

- I am not talking of internet trolls or bullies. I mean normal professional critic.
When you ask for one, expect honest ones and don’t cry, when it does not fit to your wishful thinking. But also don’t take it too unserious or arrogant. Accept or try to find the truth behind the critic, instead of working 100% against it.
Sure some critic does not understand what you try to archieve and critic hurts, but the challenge behind it makes you stronger.

Asking your best friends and family will result in unhonest and nearly only positive comments, which have no core you can use to develop in your art.

16. Having no job in the industry does not mean your art sucks.

- Explains itself.

17. There is always someone better than you.

- Times come and times go. Artists come and go. Some start earlier, some late. You are not your whole life on the same niveau and one day you will vanish with your art. Sounds too buddhistic? Well it is.
There is always someone better than you, no matter what you try. Accept it as a challenge you can use to develop.
Are you pussies who escape a ‘fight’?

18. At the end it is shit nobody should care about…

- Art is not the most important thing on earth. Family, friends and your own health are way more important than being the best artists in the world.



Wrote this journal for my deviantart followers over a year ago.
Hope this journal was helpful for some of you and sounded not too shallow or silly written. I know some of you disagree with some points, but I don’t want endless arguments about holes in my logic or points.
See ya.

greetz
Dirk

19. Do not throw away your works. They are your only gauge that can show you how much you’ve improved over time!

l-a-l-o-u: joker-ace: song: Boats and Birds by Gregory and...


weloveshortvideos: She’s loves her bowl

roxylalondevevo: smolqrow: Okay, so I just attended the...

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roxylalondevevo:

smolqrow:

Okay, so I just attended the Overwatch Panel at SDCC about Ana, with Kim Phan, Michael Chu, Arnold Tsang, and James Waugh, and I’ve collected some new or confirmed information. I’m on mobile so the format is a little wonky.

Ana
-Ana was considered to be the best sniper in the world before Widowmaker took out her dominant eye. Now, Ana uses her non-dominant eye for the scope of her sniper rifle.
-She was Jack Morrison’s second in command while he was in charge of Overwatch. Despite this, she never wanted to leave the front line, even though she was always pained by each life she took.
-After her eye was taken, she decided to run due to the moral weight of all of the people she had killed.
-When creating her character, developers drew inspiration from older women who were snipers, as well as women who wear hijabs.
-Ana does wear a hijab
-Despite the fact that it is possible for her eye to be replaced, she refuses to do so because the scar means something to her.
-The reason that her biotic rifle (Image 2) inflicts damage on enemies but heals team mates could be explained in two ways. 1) Her allies are injected with a chemical that reacts with the medicine in her biotic rifle, allowing it to heal them, or 2) she has different rounds she switches between.

Another few details came up about this image (Image 3) from Ana’s origin short
-The photo was taken 20 years from when the game takes place, making both Mercy and McCree are 17, Torbjörn 37, Ana 40, Reinhardt 41, Jack about 35, Reyes about 36, and Pharah about 12 or 13(they said early teens, but this is the conclusion based on the given timeline).
-McCree had newly joined Blackwatch when the picture was taken.
-Despite speculation, the man in the bottom left corner is NOT Liao, a founding member of Overwatch.

After all of the details on Ana and her release, some other general or character specific information came from the Q&A session:
-Get excited because there WILL be more animated shorts
-More comics will be released over time.
-A lot of story that has been released so far seems like exposition (and it is, there is a lot to set up), but it will eventually all be resolved. It is simply a matter of time.
-The game itself is not canon in the Overwatch universe, allowing characters who are enemies to work on the same team. Their exchanges are what may have happened if they were in a situation where they had to work together.
-Many facts are common knowledge to developers and characters in the game, but the right time to release the information to players hasn’t come yet. Examples of this are McCree’s recruitment by Reyes, early escapades of Blackwatch (a comic of this is ready for release, it is just a matter of time), Pharah’s father, and how McCree lost his arm.
-Mercy is NOT an evil immortal.
-Symmetra’s arm IS a prosthetic.
-Each character’s prosthetic limbs are meant to show or represent something about the character or their personality. Characters with prosthetics are Torbjörn, McCree, Symmetra, Gengi, and Junkrat.
-Hanzo has “delicate ankles”. The developers joked that he should train with Zarya to beef them up.
-The character of Lúcio was inspired by the bard class in other games.
-Multiplayer is Blizzard’s main focus right now, but mission or story specific missions are a thought. Nothing about this is confirmed, but it is in the developer’s minds and a future possibility.
-The graphic novel, Overwatch: First Strike, is about the beginning and dark days of The Omnic Crisis as well as the founding of Overwatch and will be available in November 2016 digitally. A deluxe physical version will be available in April of 2017.

lúcio:

raakxhyr: Just a PSA for those who didn’t see

raakxhyr: Just a PSA for those who didn’t see

peachdeluxe: reaper makes a new friend. the only one actually...

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